amandapotts.art/void Enter the depths in this interactive project I have created. A few things have changed due to the review. The text that was on the first page is now gone and the eyes have smoother edges. There are more creatures on the page that holds them. Its theme is now Ocean based on the …
Author Archives: Amanda Potts
Response Art of Game Design Ch. 6+7
A game should always have a unifying theme. Something that connects all the pieces together, that includes music and color as well as the actual details of the world. Pirates seem to be a dream of a lot of people. This dream was used to connect the elements that were put into a game that …
Response toJorge Luis Borges The Garden of Forking Paths
Labyrinths are like mazes but the main difference is that they aren’t meant to be uncovered in their entirely unlike mazes. Borges creates a world that drives the mind of the read/viewer into various directions. Blow the mind of the viewers by implying/creating multiple layers of information while also allowing the viewer to come to …
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My Game called Progress
Play as this little dude to expand your business. Start with collecting tires and then move on down to the ocean to get some sweet pearls. This game is a way to show how our society runs only off of money with complete disregard to the effects it has on people and/or the environment. My …
Psychogeography and Contemporary Art
Psychogeography is a way of exploring environments through playfulness and roaming(drifting). This can be seen through open world games, as its meaning and reason is a playful turn on an environment. Games like Dying light, that are set in urban environments and force you to use parkour to get around instead of the typical modes …
Response to Ch. 4+5 of The Art of Game Design and The Mysterious Origins of an Uncrackable Video Game
Trying to define things like game and play are difficult because they aren’t meant to be stated/described but are meant to be experienced. Although the importance of experience in game design is stated clearly the author still seems to try to find a way to define things that are meant to be experience. The connection …
Website
Check out my website that I coded myself. Will add more projects as time goes on. Check back for more information. https://homepages.utoledo.edu/apotts3/ I have changed a few things for this after getting some critiques from my peers. The format of the page is fixed. The color scheme has changed as it didn’t function to my …
Rube Goldberg Machine
This is the GIF of my first Unity project. It’s a Rube Goldberg machine that unveils an image.
Understanding PacMan Ghost Behavior Review
PacMan seems to be both a complex and simple game. Simply by analyzing the path/route that the ghosts take and where they are trying to get to shows that the concept is somewhat simple but the result seems more complicated. Basically there are various modes that the ghosts switch between while there are also different …
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Games I like
Some games I enjoy playing: Minecraft – Classic survival game that incorporates exploration with zombie fighting/survival. Monster Sanctuary– Breed and fight monsters to protect the castle and keep your family’s legacy alive. Dying Light – Zombie survival set in a city that is quarantined from the rest of the world. Monster Sanctuary is a monster …