So many articles and essays about game design start with Super Mario Bros level 1-1 and this was no exception. Mostly these point out the way the character is used to control the way the game plays out and how players can shape the game. Other games included in the discussion are Castlevania and the …
Category Archives: Games
My 2D Game Come Alive
Come Alive is a 2D game created in Unity about mannequins coming alive inside a factory. The point of the game is to collect the partial mannequins and to take them to the trash in order to clean up the factory. The game ends by collecting enough of the mannequins.
Art of Game Design Ch.8+9 Response
Brainstorming is necessary with all creative work. One way to make brainstorming work well is by listening to your subconscious and allowing it to voice its ideas and concepts. Allowing those ideas to come to flurision isn’t the goal the goal is to get creative thoughts going. The main thing is to take those weird …
Towards Minimalist Game Design Response
Minimalist game design is a quicker way to delve deep into the lore/story and choices in a game. The concept of minimalism also allows for more abstract worlds. These worlds don’t need to be photorealistic which allows an artist to play with their own visual style and literacy. Minimalist games are not simple in their …
Response Art of Game Design Ch. 6+7
A game should always have a unifying theme. Something that connects all the pieces together, that includes music and color as well as the actual details of the world. Pirates seem to be a dream of a lot of people. This dream was used to connect the elements that were put into a game that …
My Game called Progress
Play as this little dude to expand your business. Start with collecting tires and then move on down to the ocean to get some sweet pearls. This game is a way to show how our society runs only off of money with complete disregard to the effects it has on people and/or the environment. My …
Response to Ch. 4+5 of The Art of Game Design and The Mysterious Origins of an Uncrackable Video Game
Trying to define things like game and play are difficult because they aren’t meant to be stated/described but are meant to be experienced. Although the importance of experience in game design is stated clearly the author still seems to try to find a way to define things that are meant to be experience. The connection …
Rube Goldberg Machine
This is the GIF of my first Unity project. It’s a Rube Goldberg machine that unveils an image.
Understanding PacMan Ghost Behavior Review
PacMan seems to be both a complex and simple game. Simply by analyzing the path/route that the ghosts take and where they are trying to get to shows that the concept is somewhat simple but the result seems more complicated. Basically there are various modes that the ghosts switch between while there are also different …
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Games I like
Some games I enjoy playing: Minecraft – Classic survival game that incorporates exploration with zombie fighting/survival. Monster Sanctuary– Breed and fight monsters to protect the castle and keep your family’s legacy alive. Dying Light – Zombie survival set in a city that is quarantined from the rest of the world. Monster Sanctuary is a monster …